package devices // [implwin dsn~low-level-abstraction~0] import "golang.org/x/sys/windows" // TransmitterWindows is the Windows implementation of the Transmitter interface type TransmitterWindows struct { socket int } // Send implements sending packets for Windows func (tl TransmitterWindows) Send(data []byte) error { return nil } // Close implements closing the socket for Windows func (tl TransmitterWindows) Close() error { return windows.Close(tl.socket) } // CreateTransmitter creates a Transmitter socket func CreateTransmitter(device string) (Transmitter, error) { ret := TransmitterWindows{} var err error ret.socket, err = windows.Socket(windows.AF_PACKET, windows.SOCK_RAW, windows.ETH_P_ALL) if err != nil { panic(err) } return ret, err } // CreateReceiver creates and starts the Receiver instance func CreateReceiver(device string) (Receiver, error) { return nil, nil }