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2 Commits

Author SHA1 Message Date
Marcel M. Otte 0ccbee1438 Just renaming some files ... 2018-01-16 17:38:22 +01:00
Marcel M. Otte 9b5ce8b7a1 Working on renaming and structuring source 2018-01-16 17:35:42 +01:00
70 changed files with 3131 additions and 1256 deletions

2
.gitignore vendored
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@ -3,5 +3,3 @@
build
*.user*
doxygen
venv
compile_commands.json

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@ -1,15 +1,13 @@
cmake_minimum_required(VERSION 2.8.12)
project(network_packet_composer)
# set(CMAKE_CXX_COMPILER clazy)
set(CMAKE_CXX_FLAGS "-std=c++14 -g -Wall")
set(CMAKE_CXX_FLAGS "--std=c++14 -g -Wall")
# Find includes in corresponding build directories
set(CMAKE_INCLUDE_CURRENT_DIR ON)
# Instruct CMake to run moc automatically when needed.
set(CMAKE_AUTOMOC ON)
set( CMAKE_EXPORT_COMPILE_COMMANDS ON )
# Find the QtWidgets library
find_package(Qt5Widgets)

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@ -1,43 +0,0 @@
# Network Packet Composer
Is a software to create network packets from scratch for testing purposes.
# Minimal functionality in first alpha version
Be able to:
- Show a row of fields where one field has
- A name
- A description
- A size in bit (values greater are just cut off)
- A value (input in hex)
- Convert this row of fields to a binary array through RAB (RandomAccessBinary)
- Show the created binary array in hex
# Second alpha version
Be able to:
- Use integer as value input, not hex
- Restrict field input with regular expressions
- Write the binary to file (through proper interfaces which may be replaced by sending through the network!)
- Highlight current field inside the shown binary in hex
# Third alpha version
- Allow also text as value input for data payload
- Means also having a special marked field for payload data (checkbox?)
- Write and read field structure in YAML to disk
# Fourth alpha version
- Create multiple structures, meaning protocol stacks
- Write network send logic
# Fifth alpha version
- Optimize
- Think about next additional features
- Release beta
# First beta - TODO

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@ -1,9 +0,0 @@
[requires]
Qt/5.8.0@osechet/stable
gtest/1.8.0@bincrafters/stable
[options]
Qt:shared=True
[generators]
cmake

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doc/classdiagram.graphml Normal file
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+ addProtocolToStack(name) : bool
+ getProtocolModel(name) : ProtocolModel
+ loadProtocols()
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@ -0,0 +1,683 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<y:MethodLabel>+utilse(byte[])
+getOptions():string (yaml?)
+setOptions(string)
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+ createFieldBinaryInformation()
+ createFieldLogicalInformation()
+ createFieldVisualInformation()
+ createFieldRepresentation()</y:MethodLabel>
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<y:MethodLabel>+ createStructure()</y:MethodLabel>
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View File

@ -1,99 +0,0 @@
# core
```plantuml
set namespaceSeparator ::
namespace core {
class BinaryPacketComposer
class RandomAccessBinary
class Tree
class TreeNode
interface YAMLSerializer {
+ string toYAML()
+ void fromYAML(string yaml)
}
interface JSONSerializer {
+ string toJSON()
+ void fromJSON(string json)
}
namespace control {
class ModelController{
- Model[] currentModels
}
class RepositoryController
class DataController
class FieldFactory
class ModelFactory
class StructureFactory
}
namespace model {
class Model {
- Structure[] structures
- Tree<Field> combinedFields
- RandomAccessBinary data
}
class Generator
class Repository {
- Structure[] availableStructures
}
class Structure{
- String name
- String description
- Tree<Field> fields
}
class Field {
- String name
- String description
}
class ValueField {
- String hexvalue
- uint bitsize
}
class CombinationField {
// - list<Field> otherFields
}
class ValidateableValueField {
- Validator validator
}
class RegexValueField {
- String regex
}
class GeneratedField {
- Generator gen
}
class LayerTransitionField {
// placeholder for nesting
// structures inside structures
}
class Validator {
}
class RegexValidator {
}
}
core::Tree *-- core::TreeNode
core::model::Field <|-- core::model::ValueField
core::model::ValueField <|-- core::model::ValidateableValueField
core::model::Field <|-- core::model::CombinationField
core::model::ValidateableValueField <|-- core::model::RegexValueField
core::model::ValidateableValueField <|-- core::model::GeneratedField
core::model::RegexValueField *-- core::model::RegexValidator
core::model::Validator <|-- core::model::RegexValidator
core::model::GeneratedField *-- core::model::Generator
core::model::Field <|-- core::model::LayerTransitionField
core::model::Repository o-- core::model::Structure
core::model::Model o-- core::model::Structure
core::model::Model o-up- core::RandomAccessBinary
core::model::Model <-- core::control::ModelController : controls
core::model::Repository <-- core::control::RepositoryController : controls
core::control::ModelFactory --> core::model::Model : creates
core::control::FieldFactory --> core::model::Field : creates all Variants
core::control::StructureFactory --> core::model::Structure : creates
core::YAMLSerializer <|--- core::model : all classes implement
core::JSONSerializer <|--- core::model : all classes implement
}
```

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@ -1,61 +0,0 @@
# Editor View
```plantuml
@startuml
set namespaceSeparator ::
namespace core::model {
class Field {
- String name
- String description
}
class ValueField {
- String value
- uint bitsize
}
Field <|-- ValueField
class ValidateableValueField {
- Validator validator
}
ValueField <|-- ValidateableValueField
class RegexValueField {
- String regex
}
ValidateableValueField <|-- RegexValueField
class FunctionField {
- Function fnc
}
ValidateableValueField <|-- FunctionField
class LayerTransitionField {
- Layer nextLayer
}
Field <|-- LayerTransitionField
}
namespace editorview {
class Layer {
- int level
}
class FieldView {
- Layer layer
- Field field
}
core::model::Field --* FieldView
core::model::ValueField --* ValueFieldView
FieldView <|-- ValueFieldView
core::model::ValidateableValueField --* ValidateableValueFieldView
ValueFieldView <|-- ValidateableValueFieldView
core::model::ValidateableValueField --* RegexValueFiledView
ValidateableValueFieldView <|-- RegexValueFiledView
core::model::FunctionField --* FunctionFieldView
ValidateableValueFieldView <|-- FunctionFieldView
}
@enduml
```

View File

@ -1,53 +0,0 @@
# Editor
```plantuml
set namespaceSeparator ::
class NPC_core::RandomAccessBinary
namespace NPC_editor {
class EditorView {
}
class StructureField {
}
class HexView
EditorView "1" *-- "*" StructureField : contains
HexView ..> NPC_core::RandomAccessBinary : shows data of >
}
namespace NPC_core::control {
class DataController
class ModelController
class FromScratchModelController
ModelController <|-- FromScratchModelController
}
namespace NPC_core::model {
class Model
class Structure
class Field
class DataField
class Repository
Model "1" *-- "*" Structure
DataField ..> Field : represents the data of >
Repository "1" *-- "ALL" Structure
Structure "1" *- "*" Field
}
NPC_core::control::DataController "1" *-up- "*" NPC_core::RandomAccessBinary
NPC_core::model::Field <.. NPC_editor::StructureField : shows <
NPC_core::control::DataController --> NPC_core::model::DataField : controls >
NPC_core::control::ModelController --> NPC_core::model::Model : controls >
NPC_editor::StructureField .> NPC_core::control::DataController : > manipulates data through
```

768
doc/model.graphml Normal file
View File

@ -0,0 +1,768 @@
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- description
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<y:MethodLabel>+ putData(Field*, data)
+ validateData(Field*, data)
+ updateData()
+ ...
</y:MethodLabel>
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<y:AttributeLabel/>
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+ createFieldBinaryInformation()
+ createFieldLogicalInformation()
+ createFieldVisualInformation()
+ createFieldRepresentation()</y:MethodLabel>
</y:UML>
</y:UMLClassNode>
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<y:UML clipContent="true" constraint="" omitDetails="false" stereotype="" use3DEffect="true">
<y:AttributeLabel/>
<y:MethodLabel>+ createStructure()</y:MethodLabel>
</y:UML>
</y:UMLClassNode>
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</y:NodeLabel>
<y:UML clipContent="true" constraint="" omitDetails="false" stereotype="" use3DEffect="true">
<y:AttributeLabel>- binaryData</y:AttributeLabel>
<y:MethodLabel>+ setBytes(uint position, std::vector&lt;uint8_t&gt; data)
+ setByte(uint position, uint8_t data)
+ setBit(uint64_t position, bool value)
+ setBit(uint bytePosition, uint bitPosition, bool value)
+ setBits(uint64_t position, uint bits, uint value)
+ setBits(uint bytePosition, uint bitPosition, uint bits, uint value)
+ getByte(uint position)
+ getBytes(uint position, uint bytes)
+ getBit(uint64_t position)
+ getBit(uint bytePosition, uint bitPosition)
+ getBits(uint64_t position, uint bits)
+ getBits(uint bytePosition, uint bitPosition, uint bits)
+ get_uint32(uint position)
+ get_uint16(uint position)
+ get_uint64(uint position)
+ get_float(uint position)
+ get_double(uint position)
+ get_string(uint position, uint length)
+ get_hex_string(uint position, uint length)
+ get_hex_string()</y:MethodLabel>
</y:UML>
</y:UMLClassNode>
</data>
</node>
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<data key="d4"/>
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<y:Fill color="#FFCC00" transparent="false"/>
<y:BorderStyle color="#000000" type="line" width="1.0"/>
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<y:SmartNodeLabelModel distance="4.0"/>
</y:LabelModel>
<y:ModelParameter>
<y:SmartNodeLabelModelParameter labelRatioX="0.0" labelRatioY="0.0" nodeRatioX="0.0" nodeRatioY="-0.03703090122767855" offsetX="0.0" offsetY="0.0" upX="0.0" upY="-1.0"/>
</y:ModelParameter>
</y:NodeLabel>
<y:UML clipContent="true" constraint="" omitDetails="false" stereotype="" use3DEffect="true">
<y:AttributeLabel/>
<y:MethodLabel>+getBinary():byte[]
+getStructures():Structure[]
+addStructure()
+remStructure()</y:MethodLabel>
</y:UML>
</y:UMLClassNode>
</data>
</node>
<node id="n12">
<data key="d4"/>
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View File

@ -1,8 +1,8 @@
# NPC core
```plantuml
abstract class ARepository
abstract class ARepositoryFactory
class RepositoryFactory
class Repository {
+addStructure()
@ -10,10 +10,10 @@ class Repository {
+getStructure()
}
abstract class AStackModelFactory
class StackModelFactory
abstract class AStackModel
class StackModel {
+getBinary():byte[]
+getStructures():Structure[]
@ -21,9 +21,9 @@ class StackModel {
+removeStructure()
}
abstract class AStructureFactory
class StructureFactory
abstract class AStructure
class Structure {
-name
-description
@ -34,15 +34,15 @@ class Structure {
+updateData()
}
class FieldFactory{
abstract class AFieldFactory{
+ createField()
+ createFieldBinaryInformation()
+ createFieldLogicalInformation()
+ createFieldVisualInformation()
+ createFieldRepresentation()
}
class FieldFactory
abstract class AField
class Field {
- owningStructure
- binary
@ -81,14 +81,22 @@ class RandomAccessBinary {
+ get_hex_string()
}
ARepositoryFactory <|-- RepositoryFactory
ARepository <|-- Repository
RepositoryFactory --> Repository : creates >
AStackModelFactory <|-- StackModelFactory
AStackModel <|-- StackModel
StackModelFactory --> StackModel: creates >
AStructureFactory <|-- StructureFactory
AStructure <|-- Structure
StructureFactory --> Structure : creates >
StackModel *-- Structure
Repository *-- Structure
AFieldFactory <|-- FieldFactory
AField <|-- Field
FieldFactory --> Field : creates >
Structure *-- Field

View File

@ -1,22 +0,0 @@
```plantuml
@startuml
package Model {
class StackModel
}
package View {
class Editor
}
package "Controller" as pkg_controller {
class Controller
}
pkg_controller -> Model: controls
View --> pkg_controller: uses
View --> Model: shows
@enduml
```

484
doc/packages.graphml Normal file
View File

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<y:LineStyle color="#000000" type="line" width="1.0"/>
<y:Arrows source="none" target="white_delta"/>
<y:BendStyle smoothed="false"/>
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<data key="d8"/>
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<y:LineStyle color="#000000" type="line" width="1.0"/>
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<data key="d7">
<y:Resources/>
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</graphml>

View File

@ -4,15 +4,11 @@ set(HEADERS mainwindow.h
set(SOURCES mainwindow.cpp
)
# add_subdirectory(model)
add_subdirectory(model)
add_subdirectory(editor)
add_subdirectory(parser)
add_subdirectory(core)
add_library(src ${HEADERS} ${SOURCES})
target_link_libraries(src
editor
parser
core
)
target_link_libraries(src model editor parser core )
qt5_use_modules(src Widgets)

View File

@ -4,66 +4,41 @@ set(HEADERS
TreeNode.h
BinaryPacketComposer.h
APluginManager.h
RandomAccessBinary.h
# interfaces to model
model/IField.h
model/ILayerTransitionField.h
model/IStructure.h
model/IModel.h
model/IValueField.h
model/IValidateableValueField.h
model/ICombinationField.h
model/IRegexValueField.h
# full model implementations
model/Repository.h
model/Model.h
model/Structure.h
model/Field.h
model/LayerTransitionField.h
model/ValueField.h
model/ValidateableValueField.h
model/CombinationField.h
model/RegexValueField.h
model/Modifier.h
# control classes
control/ARepositoryFactory.h
control/AFieldFactory.h
control/AStructureFactory.h
control/AModelFactory.h
control/ModelController.h
# schema classes
schemaio/AStructureReaderFactory.h
schemaio/AStructureWriterFactory.h
schemaio/AStructureReader.h
schemaio/AStructureWriter.h
RandomAccessBinary.h
)
set(SOURCES
BinaryPacketComposer.cpp
APluginManager.cpp
RandomAccessBinary.cpp
model/Repository.cpp
model/Model.cpp
model/Structure.cpp
model/Field.cpp
model/ValueField.cpp
model/LayerTransitionField.cpp
model/ValidateableValueField.cpp
model/RegexValueField.cpp
model/CombinationField.cpp
model/Modifier.cpp
control/ARepositoryFactory.cpp
control/AFieldFactory.cpp
control/AStructureFactory.cpp
control/AModelFactory.cpp
control/ModelController.cpp
schemaio/AStructureReaderFactory.cpp
schemaio/AStructureWriterFactory.cpp
schemaio/AStructureReader.cpp
schemaio/AStructureWriter.cpp
RandomAccessBinary.cpp
)
add_library(core ${HEADERS} ${SOURCES})

View File

@ -1,14 +0,0 @@
#ifndef JSONSERIALIZABLE_H
#define JSONSERIALIZABLE_H
#include <string>
namespace NPC_core {
class JSONSerializable {
public:
virtual std::string toJSON() const = 0;
virtual void fromJSON(std::string &json) = 0;
};
}
#endif

View File

@ -1,19 +1,17 @@
#include "RandomAccessBinary.h"
#include <memory>
#include <vector>
#include <iomanip>
#include <iostream>
#include <algorithm>
namespace NPC_core {
RandomAccessBinary::RandomAccessBinary() : RandomAccessBinary(1548)
{}
RandomAccessBinary::RandomAccessBinary()
{
this->ptr_data = std::make_unique<std::vector<uint8_t>>();
this->ptr_data->reserve(1548);
}
RandomAccessBinary::RandomAccessBinary(uint possible_packetsize)
{
this->ptr_data = std::make_unique<std::vector<uint8_t>>();
this->ptr_data->reserve(possible_packetsize);
this->endianness = RandomAccessBinary::Endianness::BIG;
}
RandomAccessBinary::~RandomAccessBinary()
@ -21,7 +19,7 @@ RandomAccessBinary::~RandomAccessBinary()
}
RandomAccessBinary::Endianness RandomAccessBinary::getEndianness()
const RandomAccessBinary::Endianness RandomAccessBinary::getEndianness()
{
return this->endianness;
}
@ -33,36 +31,32 @@ void RandomAccessBinary::setEndianness(RandomAccessBinary::Endianness endianness
void RandomAccessBinary::setBytes(uint position, const std::vector<uint8_t> &data)
{
auto it = this->ptr_data->begin();
for(uint i = 0; i < data.size(); ++i)
this->ptr_data->insert(it+(position+i), data[i]);
(*this->ptr_data)[position+i] = data[i];
}
void RandomAccessBinary::setByte(uint position, const uint8_t &data)
{
auto it = this->ptr_data->begin();
this->ptr_data->insert(it+position, data);
(*this->ptr_data)[position] = data;
}
void RandomAccessBinary::setBit(uint64_t position, const bool &value)
{
uint bytePosition = static_cast<uint>(position>>3);
uint64_t bytePosition = position>>3;
uint bitPosition = position%8;
this->setBit(bytePosition, bitPosition, value);
}
void RandomAccessBinary::setBit(uint bytePosition, uint bitPosition, const bool &value)
{
if(ptr_data->size() < bytePosition+1)
ptr_data->insert(ptr_data->begin()+bytePosition, 0x00);
uint8_t byte = this->ptr_data->at(bytePosition);
uint8_t newbyte = 0;
uint8_t byte = (*this->ptr_data)[bytePosition];
uint8_t newbyte = 1;
if (value)
newbyte = byte | (1<< (7-bitPosition));
newbyte = byte | (newbyte << (7-bitPosition));
else {
newbyte = byte & ~(1 << (7-bitPosition));
newbyte = byte & ~(newbyte << (7-bitPosition));
}
ptr_data->insert(ptr_data->begin()+bytePosition, newbyte);
(*this->ptr_data)[bytePosition] = newbyte;
}
void RandomAccessBinary::setBits(uint64_t position, uint bits, const uint8_t &value)
@ -74,217 +68,153 @@ void RandomAccessBinary::setBits(uint64_t position, uint bits, const uint8_t &va
void RandomAccessBinary::setBits(uint bytePosition, uint bitPosition, uint bits, const uint8_t &value)
{
if(ptr_data->size() < bytePosition+1)
ptr_data->insert(ptr_data->begin()+bytePosition, 0x00);
uint8_t byte = this->ptr_data->at(bytePosition);
uint8_t byte = (*this->ptr_data)[bytePosition];
uint8_t newbyte = value;
uint8_t mask = 0;
for(uint i = 0; i < bits; ++i)
mask |= (1 << i);
mask <<= (8-bits-bitPosition);
for(uint i = bits-1; i >= 0; --i)
mask |= 1 << i;
mask <<= (7-bits-bitPosition);
byte &= ~mask;
newbyte <<= (8-bits-bitPosition);
newbyte <<= (7-bits-bitPosition);
byte |= newbyte;
ptr_data->insert(ptr_data->begin()+bytePosition, byte);
(*this->ptr_data)[bytePosition] = byte;
}
void RandomAccessBinary::set_uint16(uint byteOffset, const uint16_t &data)
{
uint8_t * conv = (uint8_t*)&data;
std::vector<uint8_t> tmp;
tmp.assign(conv, conv+sizeof(uint16_t));
if (this->endianness != Endianness::LITTLE)
std::reverse(tmp.begin(), tmp.end());
this->setBytes(byteOffset, tmp);
if (this->endianness == Endianness::BIG) {
this->setByte(byteOffset, (uint8_t)(data >> 8));
this->setByte(byteOffset+1, (uint8_t)(data & 0x0FF));
} else if (this->endianness == Endianness::LITTLE) {
this->setByte(byteOffset, (uint8_t)(data & 0x0FF));
this->setByte(byteOffset+1, (uint8_t)(data >> 8));
} else {
//TODO
}
}
void RandomAccessBinary::set_uint32(uint byteOffset, const uint32_t &data)
{
uint8_t * conv = (uint8_t*)&data;
std::vector<uint8_t> tmp;
tmp.assign(conv, conv+sizeof(uint32_t));
if (this->endianness != Endianness::LITTLE)
std::reverse(tmp.begin(), tmp.end());
this->setBytes(byteOffset, tmp);
if (this->endianness == Endianness::BIG) {
this->setByte(byteOffset+0, (uint8_t)((data >> 24) & 0x0FF));
this->setByte(byteOffset+1, (uint8_t)((data >> 16) & 0x0FF));
this->setByte(byteOffset+2, (uint8_t)((data >> 8) & 0x0FF));
this->setByte(byteOffset+3, (uint8_t)(data & 0x0FF));
} else if (this->endianness == Endianness::LITTLE) {
this->setByte(byteOffset+3, (uint8_t)((data >> 24) & 0x0FF));
this->setByte(byteOffset+2, (uint8_t)((data >> 16) & 0x0FF));
this->setByte(byteOffset+1, (uint8_t)((data >> 8) & 0x0FF));
this->setByte(byteOffset+0, (uint8_t)(data & 0x0FF));
}
}
void RandomAccessBinary::set_uint64(uint byteOffset, const uint64_t &data)
{
uint8_t * conv = (uint8_t*)&data;
std::vector<uint8_t> tmp;
tmp.assign(conv, conv+sizeof(uint64_t));
if (this->endianness != Endianness::LITTLE)
std::reverse(tmp.begin(), tmp.end());
this->setBytes(byteOffset, tmp);
if (this->endianness == Endianness::BIG) {
this->setByte(byteOffset+0, (uint8_t)((data >> 56) & 0x0FF));
this->setByte(byteOffset+1, (uint8_t)((data >> 48) & 0x0FF));
this->setByte(byteOffset+2, (uint8_t)((data >> 40) & 0x0FF));
this->setByte(byteOffset+3, (uint8_t)((data >> 32) & 0x0FF));
this->setByte(byteOffset+4, (uint8_t)((data >> 24) & 0x0FF));
this->setByte(byteOffset+5, (uint8_t)((data >> 16) & 0x0FF));
this->setByte(byteOffset+6, (uint8_t)((data >> 8) & 0x0FF));
this->setByte(byteOffset+7, (uint8_t)(data & 0x0FF));
} else if (this->endianness == Endianness::LITTLE) {
this->setByte(byteOffset+7, (uint8_t)((data >> 56) & 0x0FF));
this->setByte(byteOffset+6, (uint8_t)((data >> 48) & 0x0FF));
this->setByte(byteOffset+5, (uint8_t)((data >> 40) & 0x0FF));
this->setByte(byteOffset+4, (uint8_t)((data >> 32) & 0x0FF));
this->setByte(byteOffset+3, (uint8_t)((data >> 24) & 0x0FF));
this->setByte(byteOffset+2, (uint8_t)((data >> 16) & 0x0FF));
this->setByte(byteOffset+1, (uint8_t)((data >> 8) & 0x0FF));
this->setByte(byteOffset+0, (uint8_t)(data & 0x0FF));
}
}
void RandomAccessBinary::set_float(uint position, float &data)
{
uint8_t * conv = (uint8_t*)&data;
std::vector<uint8_t> tmp;
tmp.assign(conv, conv+sizeof(float));
if (this->endianness != Endianness::LITTLE)
std::reverse(tmp.begin(), tmp.end());
this->setBytes(position, tmp);
float * conv = &data;
this->set_uint32(position, *conv);
}
void RandomAccessBinary::set_double(uint position, double &data)
{
uint8_t * conv = (uint8_t*)&data;
std::vector<uint8_t> tmp;
tmp.assign(conv, conv+sizeof(double));
if (this->endianness != Endianness::LITTLE)
std::reverse(tmp.begin(), tmp.end());
this->setBytes(position, tmp);
double * conv = &data;
this->set_uint64(position, *conv);
}
uint8_t RandomAccessBinary::getByte(uint position)
{
return this->ptr_data->at(position);
return (*this->ptr_data)[position];
}
const std::vector<uint8_t> RandomAccessBinary::getBytes(uint position, uint length)
{
auto begin = ptr_data->begin() + position;
auto end = ptr_data->begin() + position + length;
std::vector<uint8_t> vec(begin, end);
std::vector<uint8_t> vec;
for(uint i = position; i< position+length; ++i)
vec.push_back((*this->ptr_data)[i]);
return vec;
}
bool RandomAccessBinary::getBit(uint byteOffset, uint bitOffset)
{
uint8_t byte = this->ptr_data->at(byteOffset);
uint8_t byte = (*this->ptr_data)[byteOffset];
return (byte & (1 << (7-bitOffset))) > 0;
}
bool RandomAccessBinary::getBit(uint64_t position)
{
uint byteOffset = static_cast<uint>(position>>3);
uint64_t byteOffset = position>>3;
uint bitOffset = position%8;
return this->getBit(byteOffset, bitOffset);
}
const std::vector<bool> RandomAccessBinary::getBits(uint byteOffset, uint8_t bitOffset, uint64_t length)
{
uint64_t byteLength = length >> 3;
int olength = length - (byteLength<<3) - bitOffset;
std::vector<uint8_t> tmp(ptr_data->begin()+byteOffset, ptr_data->begin()+byteOffset+byteLength+1);
std::vector<bool> output;
uint i = 0;
for(auto it = tmp.begin(); it != tmp.end(); ++it, ++i){
if(i == 0){
for(int a = 7-bitOffset; a >= 0; --a)
output.push_back((*it & (1 << a)) > 0);
} else if(olength > 0 && i == byteLength) {
for(int a = 7; a >= olength; --a)
output.push_back((*it & (1 << a)) > 0);
} else {
for(int a = 7; a >= 0; --a)
output.push_back((*it & (1 << a)) > 0);
}
}
return output;
return std::vector<bool>();
}
const std::vector<bool> RandomAccessBinary::getBits(uint64_t position, uint64_t length)
{
uint byteOffset = static_cast<uint>(position>>3);
uint8_t bitOffset = position % 8;
return this->getBits(byteOffset,bitOffset,length);
return std::vector<bool>();
}
uint16_t RandomAccessBinary::get_uint16(uint byteOffset)
{
auto tmp = getBytes(byteOffset, sizeof(uint16_t));
if (endianness != Endianness::LITTLE)
std::reverse(tmp.begin(), tmp.end());
if (tmp.data() != nullptr) {
uint16_t* d = (uint16_t*)tmp.data();
return *d;
}
return 0;
}
uint32_t RandomAccessBinary::get_uint32(uint byteOffset)
{
auto tmp = getBytes(byteOffset, sizeof(uint32_t));
if (endianness != Endianness::LITTLE)
std::reverse(tmp.begin(), tmp.end());
if (tmp.data() != nullptr) {
uint32_t* d = (uint32_t*)tmp.data();
return *d;
}
return 0;
}
uint64_t RandomAccessBinary::get_uint64(uint byteOffset)
{
auto tmp = getBytes(byteOffset, sizeof(uint64_t));
if (endianness != Endianness::LITTLE)
std::reverse(tmp.begin(), tmp.end());
if (tmp.data() != nullptr) {
uint64_t* d = (uint64_t*)tmp.data();
return *d;
}
return 0;
}
float RandomAccessBinary::get_float(uint byteOffset)
{
float tmp = 0.0;
auto bytes = this->getBytes(byteOffset, sizeof(float));
uint8_t* ptr_tmp = (uint8_t*)&tmp;
if (endianness != Endianness::LITTLE) {
std::reverse(std::begin(bytes), std::end(bytes));
}
uint8_t i = 0;
for(auto it = bytes.begin(); it != bytes.end();++it, ++i)
*(ptr_tmp+i) = *it;
return tmp;
return 0.0f;
}
double RandomAccessBinary::get_double(uint byteOffset)
{
double tmp = 0.0;
auto bytes = this->getBytes(byteOffset, sizeof(double));
uint8_t* ptr_tmp = (uint8_t*)&tmp;
if (endianness != Endianness::LITTLE) {
std::reverse(std::begin(bytes), std::end(bytes));
}
uint8_t i = 0;
for(auto it = bytes.begin(); it != bytes.end();++it, ++i)
*(ptr_tmp+i) = *it;
return tmp;
return 0.0;
}
std::__cxx11::string RandomAccessBinary::get_string(uint byteOffset, uint length)
{
std::stringstream output;
uint i = 0;
for(auto it = ptr_data->begin(); it != ptr_data->end() && i < length; ++it, ++i) {
output << *it;
}
return output.str();
return "";
}
std::__cxx11::string RandomAccessBinary::get_hex_string(uint byteOffset, uint length)
{
std::stringstream output;
output << std::hex << std::noshowbase << std::right << std::setfill('0');
uint i = 0;
for(auto it = ptr_data->begin()+byteOffset; it != ptr_data->end() && i < length; ++it, ++i) {
output << std::setw(2) << static_cast<int>(*it);
}
return output.str();
return "";
}
std::__cxx11::string RandomAccessBinary::get_hex_string()
{
std::stringstream output;
output << std::hex << std::noshowbase << std::right << std::setfill('0');
for(auto it = ptr_data->begin(); it != ptr_data->end(); ++it) {
output << std::setw(2) << static_cast<int>(*it);
}
return output.str();
}
return "";
}

View File

@ -4,7 +4,6 @@
#include <list>
#include <memory>
#include <vector>
namespace NPC_core {
class RandomAccessBinary
{
@ -20,9 +19,7 @@ public:
virtual ~RandomAccessBinary();
void setEndianness(Endianness endianess);
Endianness getEndianness();
void clear() { ptr_data->clear(); }
const Endianness getEndianness();
void setBytes(uint position, const std::vector<uint8_t>& data);
void setByte(uint position, const uint8_t& data);
@ -64,11 +61,9 @@ public:
std::string get_hex_string(uint byteOffset, uint length);
std::string get_hex_string();
uint64_t size() { return ptr_data->size(); }
private:
std::unique_ptr<std::vector<uint8_t>> ptr_data;
Endianness endianness;
};
}
#endif // RANDOMACCESSBINARY_H

View File

@ -1,9 +0,0 @@
#ifndef VALIDATOR_H
#define VALIDATOR_H
namespace NPC_core {
class Validator {
};
}
#endif

View File

@ -1,12 +0,0 @@
#ifndef YAMLSERIALIZABLE_H
#define YAMLSERIALIZABLE_H
#include <string>
namespace NPC_core {
class YAMLSerializable {
public:
virtual std::string toYAML() const = 0;
virtual void fromYAML(std::string &yaml) = 0;
};
}
#endif

View File

@ -1,22 +0,0 @@
#include "AFieldFactory.h"
namespace NPC_core {
namespace Control {
AFieldFactory::AFieldFactory()
{
}
std::shared_ptr<Model::Field> AFieldFactory::createField(std::string name, std::shared_ptr<Model::Structure> parentStructure)
{
auto f = std::make_shared<Model::Field>();
f->setName(name);
return f;
}
std::shared_ptr<Model::Field> AFieldFactory::createFieldFull(std::string name, std::map<std::string, std::string> syntaxes, std::shared_ptr<Model::Structure> parentStructure)
{
auto f = std::make_shared<Model::Field>();
f->setName(name);
return f;
}
}}

View File

@ -1,13 +0,0 @@
#include "DataController.h"
using namespace NPC_core::control;
DataController::DataController()
{
}
std::shared_ptr<RandomAccessBinary> DataController::getRAB() const
{
return rab;
}

View File

@ -1,21 +0,0 @@
#ifndef DATACONTROLLER_H
#define DATACONTROLLER_H
#include "RandomAccessBinary.h"
#include <memory>
namespace NPC_core {
namespace control {
class DataController
{
public:
DataController();
std::shared_ptr<RandomAccessBinary> getRAB() const;
private:
std::shared_ptr<RandomAccessBinary> rab;
};
}}
#endif // DATACONTROLLER_H

View File

@ -0,0 +1,25 @@
#include "AFieldFactory.h"
namespace NPC_core {
namespace Control {
FieldFactory::FieldFactory()
{
}
std::shared_ptr<Model::Field> FieldFactory::createField(std::string name, std::shared_ptr<Model::Structure> parentStructure)
{
auto f = std::make_shared<Model::Field>();
f->setName(name);
f->setParentStructure(parentStructure);
return f;
}
std::shared_ptr<Model::Field> FieldFactory::createFieldFull(std::string name, std::map<std::string, std::string> syntaxes, std::shared_ptr<Model::Structure> parentStructure)
{
auto f = std::make_shared<Model::Field>();
f->setName(name);
f->setSyntaxes(syntaxes);
f->setParentStructure(parentStructure);
return f;
}
}}

View File

@ -6,11 +6,11 @@
namespace NPC_core {
namespace Control {
class AFieldFactory
class FieldFactory
{
public:
AFieldFactory();
virtual ~AFieldFactory();
FieldFactory();
virtual ~FieldFactory();
virtual std::shared_ptr<Model::Field> createField(std::string name, std::shared_ptr<Model::Structure> parentStructure = nullptr);
virtual std::shared_ptr<Model::Field> createFieldFull(std::string name, std::map<std::string, std::string> syntaxes, std::shared_ptr<Model::Structure> parentStructure = nullptr);

View File

@ -1,12 +0,0 @@
#include "ModelController.h"
namespace NPC_core {
namespace control {
ModelController::ModelController()
{
}
}}

View File

@ -1,13 +0,0 @@
#ifndef MODELCONTROLLER_H
#define MODELCONTROLLER_H
namespace NPC_core {
namespace control {
class ModelController
{
public:
ModelController();
};
}}
#endif // MODELCONTROLLER_H

View File

@ -1,7 +1,7 @@
#include "AModelFactory.h"
namespace NPC_core {
namespace Control {
AModelFactory::AModelFactory()
ModelFactory::ModelFactory()
{
}

View File

@ -3,10 +3,10 @@
namespace NPC_core {
namespace Control {
class AModelFactory
class ModelFactory
{
public:
AModelFactory();
ModelFactory();
};
}}
#endif // AMODELFACTORY_H

View File

@ -3,10 +3,10 @@
namespace NPC_core {
namespace Control {
class ARepositoryFactory
class RepositoryFactory
{
public:
ARepositoryFactory();
RepositoryFactory();
};
}}
#endif // AREPOSITORYFACTORY_H

View File

@ -1,7 +1,7 @@
#include "ARepositoryFactory.h"
namespace NPC_core {
namespace Control {
ARepositoryFactory::ARepositoryFactory()
RepositoryFactory::RepositoryFactory()
{
}

View File

@ -1,7 +1,7 @@
#include "AStructureFactory.h"
namespace NPC_core {
namespace Control {
AStructureFactory::AStructureFactory()
StructureFactory::StructureFactory()
{
}

View File

@ -3,10 +3,10 @@
namespace NPC_core {
namespace Control {
class AStructureFactory
class StructureFactory
{
public:
AStructureFactory();
StructureFactory();
};
}}
#endif // ASTRUCTUREFACTORY_H

View File

@ -1,11 +0,0 @@
#include "CombinationField.h"
namespace NPC_core {
namespace Model {
CombinationField::CombinationField() {
}
CombinationField::~CombinationField() {
}
}
}

View File

@ -1,16 +0,0 @@
#ifndef COMBINATIONFIELD_H
#define COMBINATIONFIELD_H
#include "ICombinationField.h"
#include "ValidateableValueField.h"
namespace NPC_core {
namespace Model {
class CombinationField : public ICombinationField, public Field {
public:
CombinationField();
virtual ~CombinationField();
};
}
}
#endif

View File

@ -4,6 +4,7 @@ namespace NPC_core {
namespace Model {
Field::Field()
{
this->parentStructure = nullptr;
}
std::string Field::getName() const
@ -16,14 +17,45 @@ void Field::setName(const std::string &value)
name = value;
}
std::string Field::getDescription() const
std::shared_ptr<std::map<std::string, std::string> > Field::getSyntaxes() const
{
return description;
return syntaxes;
}
void Field::setDescription(const std::string &value)
void Field::setSyntaxes(const std::shared_ptr<std::map<std::string, std::string>> &value)
{
description = value;
}
syntaxes = value;
}
std::string Field::getValue() const
{
return value;
}
void Field::setValue(const std::string &value)
{
this->value = value;
}
std::shared_ptr<Structure> Field::getParentStructure() const
{
return parentStructure;
}
void Field::setParentStructure(const std::shared_ptr<Structure> &value)
{
parentStructure = value;
}
std::shared_ptr<std::map<std::string, std::string> > Field::getChooseableValues() const
{
return chooseableValues;
}
void Field::setChooseableValues(const std::shared_ptr<std::map<std::string, std::string> > &value)
{
chooseableValues = value;
}
}
}

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@ -5,54 +5,40 @@
#include <memory>
#include <string>
#include <map>
#include "IField.h"
namespace NPC_core {
namespace Model {
class Structure;
class Field : public IField {
class Field
{
public:
Field();
virtual ~Field(){}
virtual ~Field();
std::string getName() const;
void setName(const std::string &value);
std::string getDescription() const;
void setDescription(const std::string &value);
private:
std::string name;
std::string description;
};
std::shared_ptr<std::map<std::string, std::string>> getSyntaxes() const;
void setSyntaxes(const std::shared_ptr<std::map<std::string, std::string>> &value);
// class Field : public IField
// {
// public:
// Field();
// virtual ~Field(){}
//
// std::string getName() const;
// void setName(const std::string &value);
//
// std::map<std::string, std::string> getSyntaxes() const;
// void setSyntaxes(const std::map<std::string, std::string> &value);
//
// std::shared_ptr<Structure> getParentStructure() const;
// void setParentStructure(const std::shared_ptr<Structure> &value);
//
// protected:
// std::shared_ptr<Structure> parentStructure;
// std::string name;
// std::map<std::string, std::string> syntaxes; // example : regex; for validation
// std::map<std::string, std::string> options;
// bool nextLevel;
//
// // IField interface
// public:
// bool isNextLevel() { return this->nextLevel; }
// };
std::string getValue() const;
void setValue(const std::string &value);
std::shared_ptr<Structure> getParentStructure() const;
void setParentStructure(const std::shared_ptr<Structure> &value);
std::shared_ptr<std::map<std::string, std::string> > getChooseableValues() const;
void setChooseableValues(const std::shared_ptr<std::map<std::string, std::string> > &value);
protected:
std::shared_ptr<Structure> parentStructure;
std::string name;
std::shared_ptr<std::map<std::string, std::string>> syntaxes; // example : regex; for validation
std::string value;
std::shared_ptr<std::map<std::string, std::string>> chooseableValues;
};
}}
#endif // AFIELD_H

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@ -1,13 +0,0 @@
#ifndef ICOMBINATIONFIELD_H
#define ICOMBINATIONFIELD_H
#include "IField.h"
namespace NPC_core {
namespace Model {
class ICombinationField : public IField {
public:
};
}
}
#endif

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@ -1,27 +0,0 @@
#ifndef IFIELD_H
#define IFIELD_H
#include <string>
namespace NPC_core {
namespace Model {
class IField
{
public:
virtual std::string getName() const = 0;
virtual std::string getDescription() const = 0;
};
// class IField
// {
// public:
// virtual std::string getName() const = 0;
//
// virtual std::map<std::string, std::string> getSyntaxes() const = 0;
//
// virtual std::shared_ptr<Structure> getParentStructure() const = 0;
//
// virtual bool isNextLevel() = 0;
// };
}}
#endif // IFIELD_H

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@ -1,14 +0,0 @@
#ifndef ILAYERTRANSITIONFIELD_H
#define ILAYERTRANSITIONFIELD_H
#include "IField.h"
namespace NPC_core {
namespace Model {
class ILayerTransitionField : public IField {
};
}
}
#endif

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@ -1,18 +0,0 @@
#ifndef IMODEL_H
#define IMODEL_H
#include "../Tree.h"
#include "Field.h"
#include "../RandomAccessBinary.h"
#include <list>
namespace NPC_core {
namespace Model {
class IModel
{
public:
virtual Tree<Field> getStack() const = 0;
virtual std::list<std::shared_ptr<Structure>> getStructures() const = 0;
virtual std::string getBinaryInHex() const = 0;
};
}}
#endif // IMODEL_H

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@ -1,16 +0,0 @@
#ifndef IREGEXVALUEFIELD_H
#define IREGEXVALUEFIELD_H
#include "IValidateableValueField.h"
#include <string>
namespace NPC_core {
namespace Model {
class IRegexValueField : IValidateableValueField {
public:
// virtual std::string getRegex() const = 0;
};
}
}
#endif

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@ -1,21 +0,0 @@
#ifndef ISTRUCTURE_H
#define ISTRUCTURE_H
#include <memory>
#include <list>
#include "Field.h"
#include "../Tree.h"
namespace NPC_core {
namespace Model {
class Field;
class IStructure
{
public:
virtual std::string getName() const = 0;
virtual Tree<Field> getElements() const = 0;
};
}}
#endif // ISTRUCTURE_H

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@ -1,17 +0,0 @@
#ifndef IVALIDATEABLEVALUEFIELD_H
#define IVALIDATEABLEVALUEFIELD_H
#include "IValueField.h"
#include "../Validator.h"
namespace NPC_core {
namespace Model {
class IValidateableValueField : public IValueField {
public:
virtual bool validate() const = 0;
virtual Validator& getValidator() const = 0;
};
}
}
#endif

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@ -1,17 +0,0 @@
#ifndef IVALUEFIELD_H
#define IVALUEFIELD_H
#include <string>
#include "IField.h"
namespace NPC_core {
namespace Model {
class IValueField: public IField {
public:
virtual std::string getValue() const = 0;
virtual uint32_t getBitsize() const = 0;
};
}}
#endif

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@ -1,10 +0,0 @@
#include "LayerTransitionField.h"
namespace NPC_core {
namespace Model {
LayerTransitionField::LayerTransitionField() : Field() {
}
LayerTransitionField::~LayerTransitionField() {
}
}
}

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@ -1,16 +0,0 @@
#ifndef LAYERTRANSITIONFIELD_H
#define LAYERTRANSITIONFIELD_H
#include "ILayerTransitionField.h"
#include "Field.h"
namespace NPC_core {
namespace Model {
class LayerTransitionField : public Field, public ILayerTransitionField {
public:
LayerTransitionField();
virtual ~LayerTransitionField();
};
}
}
#endif

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@ -2,27 +2,7 @@
namespace NPC_core {
namespace Model {
Model::Model()
{
this->rab = std::make_unique<RandomAccessBinary>();
}
Tree<Field> Model::getStack() const
{
return stack;
}
std::list<std::shared_ptr<Structure> > Model::getStructures() const
{
return structures;
}
std::string Model::getBinaryInHex() const {
return this->rab->get_hex_string();
}
void Model::update()
{
}
}}

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@ -1,31 +1,19 @@
#ifndef AMODEL_H
#define AMODEL_H
#include <memory>
#include "../Tree.h"
#include "Field.h"
#include "../RandomAccessBinary.h"
#include "IModel.h"
#include <list>
namespace NPC_core {
namespace Model {
class Model : public IModel
class Model
{
public:
Model();
virtual ~Model(){}
Tree<Field> getStack() const;
std::list<std::shared_ptr<Structure>> getStructures() const;
std::string getBinaryInHex() const;
void addStructure(std::shared_ptr<Structure> structure);
void update(); // updates the stack if a new structure has been added, and updates the binary
virtual ~Model();
private:
Tree<Field> stack;
std::unique_ptr<RandomAccessBinary> rab;
std::list<std::shared_ptr<Structure>> structures;
};
}}
#endif // AMODEL_H

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@ -1,6 +0,0 @@
#include "Modifier.h"
Modifier::Modifier()
{
}

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@ -1,17 +0,0 @@
#ifndef MODIFIER_H
#define MODIFIER_H
#include <vector>
#include <memory>
class Modifier
{
public:
Modifier();
virtual ~Modifier();
virtual void modifySelf(std::shared_ptr<std::vector<uint8_t>> bytes) = 0;
virtual void modifySelfFromFullData(std::shared_ptr<std::vector<uint8_t>> bytes, const std::shared_ptr<std::vector<uint8_t>> data) = 0;
};
#endif // MODIFIER_H

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@ -1,13 +0,0 @@
#include "RegexValueField.h"
namespace NPC_core {
namespace Model {
RegexValueField::RegexValueField() : ValidateableValueField() {
}
RegexValueField::~RegexValueField() {
}
}
}

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@ -1,16 +0,0 @@
#ifndef REGEXVALUEFIELD_H
#define REGEXVALUEFIELD_H
#include "ValidateableValueField.h"
#include "IRegexValueField.h"
namespace NPC_core {
namespace Model {
class RegexValueField : public ValidateableValueField, public IRegexValueField {
public:
RegexValueField();
virtual ~RegexValueField();
};
}
}
#endif

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@ -16,13 +16,13 @@ void Structure::setName(const std::string &value)
name = value;
}
Tree<Field> Structure::getElements() const
uint Structure::getLayer() const
{
return elements;
return layer;
}
void Structure::setElements(const Tree<Field> &value)
void Structure::setLayer(const uint &value)
{
elements = value;
layer = value;
}
}}

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@ -5,29 +5,28 @@
#include <list>
#include "Field.h"
#include "../Tree.h"
#include "IStructure.h"
namespace NPC_core {
namespace Model {
class Field;
class Structure : public IStructure
class Structure
{
public:
Structure();
virtual ~Structure() {}
virtual ~Structure();
std::string getName() const;
void setName(const std::string &value);
Tree<Field> getElements() const;
void setElements(const Tree<Field> &value);
uint getLayer() const;
void setLayer(const uint &value);
private:
Tree<Field> elements;
std::string name;
uint layer;
};
}}

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@ -1,23 +0,0 @@
#include "ValidateableValueField.h"
namespace NPC_core {
namespace Model {
ValidateableValueField::ValidateableValueField() : ValueField() {
}
ValidateableValueField::~ValidateableValueField() {
}
Validator& ValidateableValueField::getValidator() {
return this->validator;
}
bool ValidateableValueField::validate() {
// return this->validator.validate();
}
void ValidateableValueField::setValidator(Validator& value) {
this->validator = value;
}
}
}

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@ -1,24 +0,0 @@
#ifndef VALIDATEABLEVALUEFIELD_H
#define VALIDATEABLEVALUEFIELD_H
#include "ValueField.h"
#include "IValidateableValueField.h"
#include "../Validator.h"
namespace NPC_core {
namespace Model {
class ValidateableValueField : public IValidateableValueField, public ValueField {
public:
ValidateableValueField();
virtual ~ValidateableValueField();
bool validate();
Validator& getValidator();
void setValidator(Validator& value);
private:
Validator validator;
};
}
}
#endif

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@ -1,28 +0,0 @@
#include "ValueField.h"
namespace NPC_core {
namespace Model {
ValueField::ValueField() : Field() {
}
ValueField::~ValueField() {}
std::string ValueField::getValue() const {
return this->value;
}
uint32_t ValueField::getBitsize() const {
return this->bitsize;
}
void ValueField::setValue(std::string &value) {
this->value = value;
}
void ValueField::setBitsize(uint32_t &value) {
this->bitsize = value;
}
}
}

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@ -1,25 +0,0 @@
#ifndef VALUEFIELD_H
#define VALUEFIELD_H
#include "IValueField.h"
#include "Field.h"
namespace NPC_core {
namespace Model {
class ValueField : public IValueField, public Field {
public:
ValueField();
virtual ~ValueField();
virtual std::string getValue() const;
virtual uint32_t getBitsize() const;
void setValue(std::string &value);
void setBitsize(uint32_t &size);
private:
std::string value;
uint32_t bitsize;
};
}}
#endif

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@ -2,13 +2,11 @@
set(HEADERS
flowlayout.h
StructureField.h
EditorView.h
)
set(SOURCES
flowlayout.cpp
StructureField.cpp
EditorView.cpp
)
add_library(editor ${HEADERS} ${SOURCES})

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@ -1,19 +0,0 @@
#include "EditorView.h"
using namespace NPC_editor;
EditorView::EditorView(QWidget *parent) : QWidget(parent)
{
this->flowLayout = std::make_shared<FlowLayout>();
this->setLayout(this->flowLayout.get());
}
void EditorView::addWidget(QWidget *widget)
{
this->flowLayout->addWidget(widget);
}
void EditorView::remWidget(QWidget *widget)
{
this->flowLayout->removeWidget(widget);
}

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@ -1,28 +0,0 @@
#ifndef EDITORVIEW_H
#define EDITORVIEW_H
#include <QWidget>
#include <memory>
#include "flowlayout.h"
namespace NPC_editor {
class EditorView : public QWidget
{
Q_OBJECT
public:
explicit EditorView(QWidget *parent = nullptr);
virtual ~EditorView() {}
void addWidget(QWidget * widget);
void remWidget(QWidget * widget);
signals:
public slots:
private:
std::shared_ptr<FlowLayout> flowLayout;
};
}
#endif // EDITORVIEW_H

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@ -10,7 +10,7 @@ class FlowLayout : public QLayout
public:
explicit FlowLayout(QWidget *parent, int margin = -1, int hSpacing = -1, int vSpacing = -1);
explicit FlowLayout(int margin = -1, int hSpacing = -1, int vSpacing = -1);
~FlowLayout() override;
~FlowLayout();
void addItem(QLayoutItem *item) Q_DECL_OVERRIDE;
int horizontalSpacing() const;

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@ -1,7 +1,6 @@
#include "mainwindow.h"
#include <QPushButton>
#include <iostream>
#include "editor/EditorView.h"
void MainWindow::doSomething()
{
@ -13,8 +12,8 @@ void MainWindow::doSomething()
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
{
editor = new NPC_editor::EditorView(this);
this->setCentralWidget(editor);
//editor = new GuidedEditorView(this);
//this->setCentralWidget(editor);
dockWidget = new QDockWidget(this);
this->addDockWidget(Qt::LeftDockWidgetArea, dockWidget);

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@ -6,14 +6,14 @@
#include <QList>
#include <QGridLayout>
#include <QDockWidget>
#include "editor/EditorView.h"
#include "editor/guidededitorview.h"
class MainWindow : public QMainWindow
{
Q_OBJECT
private:
NPC_editor::EditorView* editor;
GuidedEditorView* editor;
QDockWidget* dockWidget;
public slots:
void doSomething();

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@ -6,10 +6,8 @@ INCLUDE_DIRECTORIES(/usr/include/gtest)
set(SOURCES
core/test_tree.cpp
core/test_rab.cpp
core/test_model.cpp
)
add_executable(runUnitTests ${SOURCES})
target_link_libraries(runUnitTests gtest gtest_main core)
target_link_libraries(runUnitTests gtest gtest_main)
add_test(runUnitTests runUnitTests)

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@ -1,27 +0,0 @@
#include <iostream>
#include <string>
#include "gtest/gtest.h"
#include "../src/core/model/Model.h"
#include "../src/core/model/Field.h"
#include "../src/core/model/Structure.h"
class ModelTest : public ::testing::Test {
protected:
virtual void SetUp(){
baseStructure.setName("BaseStructure");
secondLvlStructure.setName("Second Level");
}
virtual void TearDown(){
}
NPC_core::Model::Structure baseStructure;
NPC_core::Model::Structure secondLvlStructure;
NPC_core::Model::Model m;
};
TEST_F(ModelTest, IsEmptyInitially) {
EXPECT_EQ(0, m.getStructures().size());
}

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@ -1,115 +0,0 @@
#include <iostream>
#include <string>
#include "gtest/gtest.h"
#include "../src/core/RandomAccessBinary.h"
using namespace NPC_core;
class RABTest : public ::testing::Test {
protected:
virtual void SetUp(){
uint64_t bigdata = 0x0CAFEBABE;
test2.set_uint64(0, bigdata);
test4.setEndianness(RandomAccessBinary::Endianness::LITTLE);
}
virtual void TearDown(){
test.clear();
test2.clear();
test3.clear();
test4.clear();
}
RandomAccessBinary test;
RandomAccessBinary test2;
RandomAccessBinary test3;
RandomAccessBinary test4;
};
TEST_F(RABTest, IsEmptyInitially) {
EXPECT_EQ(0, test.size());
EXPECT_EQ("", test.get_hex_string());
}
TEST_F(RABTest, SomeData) {
EXPECT_EQ(8, test2.size());
EXPECT_EQ("00000000cafebabe", test2.get_hex_string());
EXPECT_EQ("cafebabe", test2.get_hex_string(4,4));
}
TEST_F(RABTest, Double) {
//double a = 3.1415;
double a = 2.7182818284;
test3.set_double(0, a);
EXPECT_EQ("4005bf0a8b12500b", test3.get_hex_string());
EXPECT_DOUBLE_EQ(2.7182818284, test3.get_double(0));
// LITTLE ENDIAN
test4.set_double(0, a);
EXPECT_EQ("0b50128b0abf0540", test4.get_hex_string());
EXPECT_DOUBLE_EQ(2.7182818284, test4.get_double(0));
}
TEST_F(RABTest, Float) {
float a = 2.71828f;
test3.set_float(0, a);
EXPECT_EQ("402df84d", test3.get_hex_string());
EXPECT_FLOAT_EQ(2.71828f, test3.get_float(0));
// LITTLE ENDIAN
test4.set_float(0, a);
EXPECT_EQ("4df82d40", test4.get_hex_string());
EXPECT_FLOAT_EQ(2.71828f, test4.get_float(0));
}
TEST_F(RABTest, VariousInteger) {
uint8_t byte = 42;
uint16_t a_short = 31337;
uint32_t a_int = 0xdeadbeef;
uint64_t a_long = 0xcafebabedeadbeef;
test3.setByte(0, byte);
test3.set_uint16(1, a_short);
test3.set_uint32(3, a_int);
test3.set_uint64(7, a_long);
test4.setByte(0, byte);
test4.set_uint16(1, a_short);
test4.set_uint32(3, a_int);
test4.set_uint64(7, a_long);
std::cout << "BIG ENDIAN: " << test3.get_hex_string() << std::endl;
std::cout << "LITTLE ENDIAN: "<< test4.get_hex_string() << std::endl;
EXPECT_EQ("2a7a69deadbeefcafebabedeadbeef", test3.get_hex_string());
EXPECT_EQ("2a697aefbeaddeefbeaddebebafeca", test4.get_hex_string());
}
TEST_F(RABTest, Strings) {
std::string a = "Dies ist ein Test.";
test3.setBytes(0, std::vector<uint8_t>(a.begin(), a.end()));
EXPECT_EQ("Dies ist ein Test.", test3.get_string(0, test3.size()));
EXPECT_EQ("44696573206973742065696e20546573742e", test3.get_hex_string());
}
TEST_F(RABTest, Bits) {
bool bit = true;
test3.setBit(4, bit);
EXPECT_EQ(0x08, test3.getByte(0));
uint8_t bits = 0b101;
test3.setBits(3, 3, bits);
EXPECT_EQ(0x14, test3.getByte(0));
}
TEST_F(RABTest, BitVectors) {
test3.set_uint64(0, 0xdeadbeefcafebabe);
auto vec = test3.getBits(18, 20);
std::stringstream stream;
for( auto it = vec.begin(); it != vec.end(); ++it)
stream << (*it);
EXPECT_EQ("11111011101111110010", stream.str());
test4.set_uint64(0, 0xdeadbeefcafebabe);
auto vec2 = test4.getBits(18, 20);
std::stringstream stream2;
for( auto it = vec2.begin(); it != vec2.end(); ++it)
stream2 << (*it);
EXPECT_EQ("11111011001010111011", stream2.str());
}