made RAB compiling.. still just a not filled class body...
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@ -380,10 +380,10 @@
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<data key="d5"><![CDATA[Contains the known structures.]]></data>
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<data key="d5"><![CDATA[Contains the known structures.]]></data>
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<data key="d6">
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<data key="d6">
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<y:UMLNoteNode>
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<y:UMLNoteNode>
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<y:Geometry height="28.0" width="217.0" x="20.083333333333485" y="1086.2739543726254"/>
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<y:Geometry height="28.0" width="231.7005405405405" x="12.733063063063241" y="1086.2739543726254"/>
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<y:Fill color="#FFCC00" transparent="false"/>
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<y:Fill color="#FFCC00" transparent="false"/>
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<y:BorderStyle color="#000000" type="line" width="1.0"/>
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<y:BorderStyle color="#000000" type="line" width="1.0"/>
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<y:NodeLabel alignment="center" autoSizePolicy="content" fontFamily="Dialog" fontSize="12" fontStyle="plain" hasBackgroundColor="false" hasLineColor="false" height="17.96875" horizontalTextPosition="center" iconTextGap="4" modelName="custom" textColor="#000000" verticalTextPosition="bottom" visible="true" width="191.81640625" x="12.591796875" y="5.015625">Contains the known structures.<y:LabelModel>
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<y:NodeLabel alignment="center" autoSizePolicy="content" fontFamily="Dialog" fontSize="12" fontStyle="plain" hasBackgroundColor="false" hasLineColor="false" height="17.96875" horizontalTextPosition="center" iconTextGap="4" modelName="custom" textColor="#000000" verticalTextPosition="bottom" visible="true" width="191.81640625" x="19.942067145270244" y="5.015625">Contains the known structures.<y:LabelModel>
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<y:SmartNodeLabelModel distance="4.0"/>
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<y:SmartNodeLabelModel distance="4.0"/>
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</y:LabelModel>
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</y:LabelModel>
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<y:ModelParameter>
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<y:ModelParameter>
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@ -10,7 +10,7 @@ RandomAccessBinary::~RandomAccessBinary()
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}
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}
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void RandomAccessBinary::setEndianess(RandomAccessBinary::Endianness endianess)
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void RandomAccessBinary::setEndianness(Endianness endianess)
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{
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{
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}
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}
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@ -45,82 +45,82 @@ void RandomAccessBinary::setBits(uint bytePosition, uint bitPosition, const uint
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}
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}
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void RandomAccessBinary::set_uint16(uint position, uint16_t data)
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void RandomAccessBinary::set_uint16(uint position, const uint16_t &data)
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{
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{
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}
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}
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void RandomAccessBinary::set_uint32(uint position, uint32_t data)
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void RandomAccessBinary::set_uint32(uint position, const uint32_t &data)
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{
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{
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}
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}
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void RandomAccessBinary::set_uint64(uint position, uint64_t data)
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void RandomAccessBinary::set_uint64(uint position, const uint64_t &data)
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{
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{
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}
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}
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void RandomAccessBinary::set_float(uint position, float data)
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void RandomAccessBinary::set_float(uint position, const float &data)
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{
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{
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}
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}
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void RandomAccessBinary::set_double(uint position, double data)
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void RandomAccessBinary::set_double(uint position, const double &data)
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{
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{
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}
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}
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const uint8_t RandomAccessBinary::getByte(uint position)
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uint8_t RandomAccessBinary::getByte(uint position)
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{
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{
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}
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}
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const std::vector<const uint8_t> RandomAccessBinary::getBytes(uint position, uint length)
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const std::vector<uint8_t> RandomAccessBinary::getBytes(uint position, uint length)
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{
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{
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}
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}
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const bool RandomAccessBinary::getBit(uint byteOffset, uint bitOffset)
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bool RandomAccessBinary::getBit(uint byteOffset, uint bitOffset)
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{
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{
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}
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}
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const bool RandomAccessBinary::getBit(uint64_t position)
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bool RandomAccessBinary::getBit(uint64_t position)
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{
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{
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}
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}
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const std::vector<const uint8_t> RandomAccessBinary::getBits(uint byteOffset, uint8_t bitOffset, uint64_t length)
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const std::vector<uint8_t> RandomAccessBinary::getBits(uint byteOffset, uint8_t bitOffset, uint64_t length)
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{
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{
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}
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}
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const std::vector<const uint8_t> RandomAccessBinary::getBits(uint64_t position, uint64_t length)
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const std::vector<uint8_t> RandomAccessBinary::getBits(uint64_t position, uint64_t length)
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{
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{
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}
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}
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const uint16_t RandomAccessBinary::get_uint16(uint position)
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uint16_t RandomAccessBinary::get_uint16(uint position)
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{
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{
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}
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}
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const uint32_t RandomAccessBinary::get_uint32(uint position)
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uint32_t RandomAccessBinary::get_uint32(uint position)
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{
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{
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}
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}
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const uint64_t RandomAccessBinary::get_uint64(uint position)
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uint64_t RandomAccessBinary::get_uint64(uint position)
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{
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{
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}
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}
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const float RandomAccessBinary::get_float(uint position)
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float RandomAccessBinary::get_float(uint position)
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{
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{
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}
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}
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const double RandomAccessBinary::get_double(uint position)
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double RandomAccessBinary::get_double(uint position)
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{
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{
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}
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}
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@ -14,11 +14,11 @@ class RandomAccessBinary
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};
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};
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public:
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public:
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RandomAccessBinary();
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explicit RandomAccessBinary();
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explicit ~RandomAccessBinary();
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~RandomAccessBinary();
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void setEndianness(Endianness endianess);
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void setEndianness(Endianness endianess);
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const Endianness getEndianness();
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Endianness getEndianness();
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void setBytes(uint position, const std::vector<uint8_t>& data);
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void setBytes(uint position, const std::vector<uint8_t>& data);
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void setByte(uint position, const uint8_t& data);
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void setByte(uint position, const uint8_t& data);
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@ -35,26 +35,26 @@ public:
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void set_float(uint position, const float& data);
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void set_float(uint position, const float& data);
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void set_double(uint position, const double& data);
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void set_double(uint position, const double& data);
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const uint8_t
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uint8_t
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getByte(uint position);
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getByte(uint position);
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const std::vector<const uint8_t>
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const std::vector<uint8_t>
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getBytes(uint position, uint length);
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getBytes(uint position, uint length);
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const bool getBit(uint byteOffset, uint bitOffset);
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bool getBit(uint byteOffset, uint bitOffset);
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const bool getBit(uint64_t position);
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bool getBit(uint64_t position);
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const std::vector<const uint8_t>
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const std::vector<uint8_t>
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getBits(uint byteOffset, uint8_t bitOffset, uint64_t length);
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getBits(uint byteOffset, uint8_t bitOffset, uint64_t length);
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const std::vector<const uint8_t>
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const std::vector<uint8_t>
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getBits(uint64_t position, uint64_t length);
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getBits(uint64_t position, uint64_t length);
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const uint16_t get_uint16(uint position);
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uint16_t get_uint16(uint position);
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const uint32_t get_uint32(uint position);
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uint32_t get_uint32(uint position);
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const uint64_t get_uint64(uint position);
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uint64_t get_uint64(uint position);
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const float get_float(uint position);
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float get_float(uint position);
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const double get_double(uint position);
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double get_double(uint position);
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std::string get_string(uint position, uint length);
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std::string get_string(uint position, uint length);
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